Recover

logo

Tecnologia per la ricostruzione del modello 3D di un disegno a partire da una singola immagine bidimensionale (foto, disegno, dipinto, profilo progetto).



RECOVER is a co-operative research project funded by the European Commission that aims to develop a system for the semi-automatic extraction of three-dimensional (3D) models of scenes depicted in perspective paintings.

3D models of paintings constitute a new and exciting way for the general public to experience and appreciate fine art. The viewer can experience a feeling of immersion; paintings are no longer perceived as static artefacts from a long-gone past but as living, vibrant entities. With the aid of appropriate software, the viewer can literally dive into the painting, interacting with it and observing it from various viewpoints in impressive walk-throughs and inspiring fly-bys. This enables non-specialists to step into history and experience the scene in the space and time frame perceived by the artist. Ultimately, the viewing of paintings becomes a more appealing, exploratory endeavour, arousing the public’s interest in fine art and cultural heritage in general.

fig1

RECOVER (full title “Photorealistic 3D Reconstruction of Perspective Paintings and Pictures”) is an EU co-operative research project that aims to develop a system for the semi-automatic extraction of three-dimensional (3D) models of scenes depicted in perspective paintings, gravures, postcards and old photographs. 3D models of paintings constitute a new and exciting way for the general public to experience and appreciate fine art. Their viewer can experience a feeling of immersion; paintings are no longer perceived as static artifacts from a long-gone past but as living, vibrant entities.

With the aid of appropriate software, the viewer can literally dive into the painting, interacting with it and observing it from various viewpoints in impressive walk-throughs and inspiring fly-bys. This enables non-specialists to step into history and experience the scene in the space and time frame perceived by the artist. Ultimately, the viewing of paintings becomes a more appealing, exploratory endeavor, arousing the public’s interest in fine art and cultural heritage in general.

In the framework of the RECOVER project, on July 9th a Workshop on 3D models for Cultural Heritage applications took place at London Communication College premises, within the prestigious EVA London 2007 conference. The workshop, organized by Francesco Spadoni, head of Research at Rigel, was a success, featuring five exciting and interesting presentations as well as informal but insightful talks on the workshop topics, stimulated by the fairly numerous audience.